<!DOCTYPE html><html lang="zh-Hans"><head><meta charset="UTF-8"><meta http-equiv="X-UA-Compatible" content="IE=edge"><meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"><meta name="description" content="颜色渐变 CAGradientLayer"><meta name="keywords" content="iOS,动画"><meta name="author" content="kyren"><meta name="copyright" content="kyren"><title>颜色渐变 CAGradientLayer | Kyren's Blog</title><link rel="shortcut icon" href="/melody-favicon.ico"><link rel="stylesheet" href="/css/index.css?version=1.9.0"><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/font-awesome@latest/css/font-awesome.min.css?version=1.9.0"><meta name="format-detection" content="telephone=no"><meta http-equiv="x-dns-prefetch-control" content="on"><link rel="dns-prefetch" href="https://cdn.jsdelivr.net"><link rel="dns-prefetch" href="https://hm.baidu.com"><script>var _hmt = _hmt || [];
(function() {
  var hm = document.createElement("script");
  hm.src = "https://hm.baidu.com/hm.js?cf87fcdbd9ab7cf93d894f7c219ae78f";
  var s = document.getElementsByTagName("script")[0]; 
  s.parentNode.insertBefore(hm, s);
})();</script><meta http-equiv="Cache-Control" content="no-transform"><meta http-equiv="Cache-Control" content="no-siteapp"><script src="https://v1.hitokoto.cn/?encode=js&amp;charset=utf-8&amp;select=.footer_custom_text" defer></script><script>var GLOBAL_CONFIG = { 
  root: '/',
  algolia: undefined,
  localSearch: {"path":"search.xml","languages":{"hits_empty":"找不到您查询的内容:${query}"}},
  copy: {
    success: '复制成功',
    error: '复制错误',
    noSupport: '浏览器不支持'
  },
  hexoVersion: '6.2.0'
} </script><meta name="generator" content="Hexo 6.2.0"></head><body><i class="fa fa-arrow-right" id="toggle-sidebar" aria-hidden="true"></i><div id="sidebar" data-display="true"><div class="toggle-sidebar-info text-center"><span data-toggle="切换文章详情">切换站点概览</span><hr></div><div class="sidebar-toc"><div class="sidebar-toc__title">目录</div><div class="sidebar-toc__progress"><span class="progress-notice">你已经读了</span><span class="progress-num">0</span><span class="progress-percentage">%</span><div class="sidebar-toc__progress-bar"></div></div><div class="sidebar-toc__content"><ol class="toc"><li class="toc-item toc-level-3"><a class="toc-link" href="#%E6%96%B9%E5%BC%8F%E4%BA%8C-drawRect%E9%A2%9C%E8%89%B2%E6%B8%90%E5%8F%98"><span class="toc-number">1.</span> <span class="toc-text">方式二 drawRect颜色渐变</span></a></li></ol></div></div><div class="author-info hide"><div class="author-info__avatar text-center"><img src="https://avatars.githubusercontent.com/u/5827823?v=4"></div><div class="author-info__name text-center">kyren</div><div class="author-info__description text-center">huluo的技术博客</div><div class="follow-button"><a target="_blank" rel="noopener" href="https://github.com/huluo666">Follow Me</a></div><hr><div class="author-info-articles"><a class="author-info-articles__archives article-meta" href="/archives"><span class="pull-left">文章</span><span class="pull-right">239</span></a><a class="author-info-articles__tags article-meta" href="/tags"><span class="pull-left">标签</span><span class="pull-right">41</span></a><a class="author-info-articles__categories article-meta" href="/categories"><span class="pull-left">分类</span><span class="pull-right">29</span></a></div><hr><div class="author-info-links"><div class="author-info-links__title text-center">Links</div><a class="author-info-links__name text-center" target="_blank" rel="noopener" href="http://192.168.2.212:9090/">Jira</a><a class="author-info-links__name text-center" target="_blank" rel="noopener" href="http://192.168.2.212:8090/">Confluence</a><a class="author-info-links__name text-center" target="_blank" rel="noopener" href="http://bloc.leniugame.com/">Leniu</a></div></div></div><div id="content-outer"><div class="no-bg" id="top-container"><div id="page-header"><span class="pull-left"> <a id="site-name" href="/">Kyren's Blog</a></span><i class="fa fa-bars toggle-menu pull-right" aria-hidden="true"></i><span class="pull-right menus">   <a class="site-page" href="/">主页</a><a class="site-page" href="/essay">随笔</a><a class="site-page" href="/archives">归档</a><a class="site-page" href="/tags">标签</a><a class="site-page" href="/categories">分类</a><a class="site-page" href="/about">关于</a></span><span class="pull-right"><a class="site-page social-icon search"><i class="fa fa-search"></i><span> 搜索</span></a></span></div><div id="post-info"><div id="post-title">颜色渐变 CAGradientLayer</div><div id="post-meta"><time class="post-meta__date"><i class="fa fa-calendar" aria-hidden="true"></i> 2016-04-06</time></div></div></div><div class="layout" id="content-inner"><article id="post"><div class="article-container" id="post-content"><p>如果要完成需要有渐变色的图片，进度条等，那么<code>CAGradientLayer</code>可以很容易的实现这一功能。</p>
<p>点击进入<code>CAGradientLayer.h</code>文件<br>阅读Api<br>Api简介：<br>在背景色上绘制渐变色，填满layer（包括圆角）</p>
<figure class="highlight objectivec"><table><tr><td class="gutter"><pre><span class="line">1</span><br><span class="line">2</span><br><span class="line">3</span><br><span class="line">4</span><br><span class="line">5</span><br><span class="line">6</span><br><span class="line">7</span><br><span class="line">8</span><br><span class="line">9</span><br><span class="line">10</span><br><span class="line">11</span><br><span class="line">12</span><br><span class="line">13</span><br><span class="line">14</span><br><span class="line">15</span><br><span class="line">16</span><br><span class="line">17</span><br><span class="line">18</span><br><span class="line">19</span><br><span class="line">20</span><br><span class="line">21</span><br><span class="line">22</span><br><span class="line">23</span><br><span class="line">24</span><br><span class="line">25</span><br><span class="line">26</span><br><span class="line">27</span><br><span class="line">28</span><br><span class="line">29</span><br><span class="line">30</span><br><span class="line">31</span><br><span class="line">32</span><br></pre></td><td class="code"><pre><span class="line"><span class="comment">/**</span></span><br><span class="line"><span class="comment"> *  CAGradientLayer是CALayer的子类</span></span><br><span class="line"><span class="comment"> */</span></span><br><span class="line"><span class="class"><span class="keyword">@interface</span> <span class="title">CAGradientLayer</span> : <span class="title">CALayer</span></span></span><br><span class="line"></span><br><span class="line"></span><br><span class="line"><span class="comment">/**</span></span><br><span class="line"><span class="comment"> *  用作渐变的颜色数组</span></span><br><span class="line"><span class="comment"> */</span></span><br><span class="line"><span class="keyword">@property</span>(<span class="keyword">nullable</span>, <span class="keyword">copy</span>) <span class="built_in">NSArray</span> *colors;</span><br><span class="line"></span><br><span class="line"><span class="comment">/**</span></span><br><span class="line"><span class="comment"> *  用作分界的位置数组</span></span><br><span class="line"><span class="comment"> */</span></span><br><span class="line"><span class="keyword">@property</span>(<span class="keyword">nullable</span>, <span class="keyword">copy</span>) <span class="built_in">NSArray</span>&lt;<span class="built_in">NSNumber</span> *&gt; *locations;</span><br><span class="line"></span><br><span class="line"><span class="comment">/**</span></span><br><span class="line"><span class="comment"> *  渐变开始位置</span></span><br><span class="line"><span class="comment"> */</span></span><br><span class="line"><span class="keyword">@property</span> <span class="built_in">CGPoint</span> startPoint;</span><br><span class="line"></span><br><span class="line"><span class="comment">/**</span></span><br><span class="line"><span class="comment"> *  渐变结束位置</span></span><br><span class="line"><span class="comment"> */</span></span><br><span class="line"><span class="keyword">@property</span> <span class="built_in">CGPoint</span> endPoint;</span><br><span class="line"></span><br><span class="line"><span class="comment">/**</span></span><br><span class="line"><span class="comment"> *  表示像素变化方式，只有一个值</span></span><br><span class="line"><span class="comment"> */</span></span><br><span class="line"><span class="keyword">@property</span>(<span class="keyword">copy</span>) <span class="built_in">NSString</span> *type;</span><br><span class="line"></span><br><span class="line"><span class="keyword">@end</span></span><br></pre></td></tr></table></figure>


<figure class="highlight objectivec"><table><tr><td class="gutter"><pre><span class="line">1</span><br><span class="line">2</span><br><span class="line">3</span><br><span class="line">4</span><br><span class="line">5</span><br><span class="line">6</span><br><span class="line">7</span><br><span class="line">8</span><br><span class="line">9</span><br><span class="line">10</span><br><span class="line">11</span><br><span class="line">12</span><br><span class="line">13</span><br><span class="line">14</span><br><span class="line">15</span><br><span class="line">16</span><br><span class="line">17</span><br><span class="line">18</span><br><span class="line">19</span><br><span class="line">20</span><br><span class="line">21</span><br><span class="line">22</span><br><span class="line">23</span><br><span class="line">24</span><br><span class="line">25</span><br><span class="line">26</span><br><span class="line">27</span><br><span class="line">28</span><br><span class="line">29</span><br><span class="line">30</span><br></pre></td><td class="code"><pre><span class="line">-(<span class="type">void</span>)viewDidLoad</span><br><span class="line">&#123;</span><br><span class="line">    [<span class="variable language_">super</span> viewDidLoad];</span><br><span class="line">    <span class="comment">//<span class="doctag">TODO:</span> 1、先创建一个label</span></span><br><span class="line">    <span class="built_in">UILabel</span> *label = [[<span class="built_in">UILabel</span> alloc] initWithFrame:<span class="built_in">CGRectMake</span>(<span class="number">100</span>, <span class="number">200</span>, <span class="number">200</span>, <span class="number">28</span>)];</span><br><span class="line">    label.text = <span class="string">@&quot;颜色渐变hello world&quot;</span>;</span><br><span class="line">    [<span class="keyword">self</span>.view addSubview:label];</span><br><span class="line">    </span><br><span class="line">    <span class="comment">//<span class="doctag">TODO:</span> 2、创建layer（负责显示渐变色）</span></span><br><span class="line">    <span class="built_in">CAGradientLayer</span> *layer = [<span class="built_in">CAGradientLayer</span> layer];<span class="comment">//初始化渐变层</span></span><br><span class="line">    layer.frame = label.bounds;</span><br><span class="line">    </span><br><span class="line">    <span class="comment">// 设置颜色组</span></span><br><span class="line">    layer.colors = @[(__bridge <span class="type">id</span>)[<span class="built_in">UIColor</span> redColor].CGColor,</span><br><span class="line">                     (__bridge <span class="type">id</span>)[<span class="built_in">UIColor</span> greenColor].CGColor,</span><br><span class="line">                     (__bridge <span class="type">id</span>)[<span class="built_in">UIColor</span> blackColor].CGColor,</span><br><span class="line">                     (__bridge <span class="type">id</span>)[<span class="built_in">UIColor</span> whiteColor].CGColor,</span><br><span class="line">                     (__bridge <span class="type">id</span>)[<span class="built_in">UIColor</span> blueColor].CGColor</span><br><span class="line">                     ];</span><br><span class="line">    <span class="comment">// 颜色分割线,渐变颜色的区间分布，locations的数组长度和color一致，这个值一般不用管它，默认是nil，会平均分布。</span></span><br><span class="line">    layer.locations = @[@(<span class="number">0.2</span>), @(<span class="number">0.35</span>),@(<span class="number">0.5</span>),@(<span class="number">0.65</span>),@(<span class="number">0.7</span>)];</span><br><span class="line">    <span class="comment">// 设置起点和终点坐标</span></span><br><span class="line">    layer.startPoint = <span class="built_in">CGPointMake</span>(<span class="number">0</span>, <span class="number">0</span>);</span><br><span class="line">    layer.endPoint = <span class="built_in">CGPointMake</span>(<span class="number">1</span>, <span class="number">1</span>);</span><br><span class="line">    layer.type = kCAGradientLayerAxial;</span><br><span class="line">    layer.bounds = <span class="built_in">CGRectMake</span>(<span class="number">0</span>, <span class="number">0</span>, <span class="number">400</span>, <span class="number">400</span>);</span><br><span class="line">    layer.position = <span class="built_in">CGPointMake</span>(<span class="number">200</span>, <span class="number">340</span>);</span><br><span class="line">    layer.mask = label.layer;</span><br><span class="line">    [<span class="keyword">self</span>.view.layer addSublayer:layer];</span><br><span class="line">&#125;</span><br></pre></td></tr></table></figure>


<h3 id="方式二-drawRect颜色渐变"><a href="#方式二-drawRect颜色渐变" class="headerlink" title="方式二 drawRect颜色渐变"></a>方式二 drawRect颜色渐变</h3><p>首先创建一个 UIView，重写drawRect方法</p>
<ul>
<li>一 创建颜色空间</li>
<li>二 创建渐变</li>
<li>三 设置裁剪区域</li>
<li>四 绘制渐变</li>
<li>五 释放对象</li>
</ul>
<figure class="highlight objectivec"><table><tr><td class="gutter"><pre><span class="line">1</span><br><span class="line">2</span><br><span class="line">3</span><br><span class="line">4</span><br><span class="line">5</span><br><span class="line">6</span><br><span class="line">7</span><br><span class="line">8</span><br><span class="line">9</span><br><span class="line">10</span><br><span class="line">11</span><br><span class="line">12</span><br><span class="line">13</span><br><span class="line">14</span><br><span class="line">15</span><br><span class="line">16</span><br><span class="line">17</span><br><span class="line">18</span><br><span class="line">19</span><br><span class="line">20</span><br><span class="line">21</span><br><span class="line">22</span><br><span class="line">23</span><br><span class="line">24</span><br><span class="line">25</span><br><span class="line">26</span><br><span class="line">27</span><br><span class="line">28</span><br><span class="line">29</span><br><span class="line">30</span><br><span class="line">31</span><br><span class="line">32</span><br><span class="line">33</span><br><span class="line">34</span><br><span class="line">35</span><br><span class="line">36</span><br><span class="line">37</span><br><span class="line">38</span><br><span class="line">39</span><br><span class="line">40</span><br><span class="line">41</span><br><span class="line">42</span><br><span class="line">43</span><br><span class="line">44</span><br><span class="line">45</span><br><span class="line">46</span><br><span class="line">47</span><br></pre></td><td class="code"><pre><span class="line">-(<span class="type">void</span>)drawRect:(<span class="built_in">CGRect</span>)rect</span><br><span class="line">&#123;</span><br><span class="line">    [<span class="keyword">self</span> drawGradient];</span><br><span class="line"><span class="comment">//    [self drawGradient2];</span></span><br><span class="line">&#125;</span><br><span class="line"></span><br><span class="line"><span class="meta">#<span class="keyword">pragma</span> mark ---线性渐变</span></span><br><span class="line">-(<span class="type">void</span>) drawGradient</span><br><span class="line">&#123;</span><br><span class="line">    <span class="built_in">CGContextRef</span> context = <span class="built_in">UIGraphicsGetCurrentContext</span>();</span><br><span class="line">    <span class="comment">//1.创建颜色空间 在计算机设置中，直接选择rgb即可，其他颜色空间暂时不用考虑。</span></span><br><span class="line">    <span class="built_in">CGColorSpaceRef</span> colorSpace = <span class="built_in">CGColorSpaceCreateDeviceRGB</span>();</span><br><span class="line">    </span><br><span class="line">    <span class="comment">//2.创建渐变</span></span><br><span class="line">    <span class="built_in">CGFloat</span> components[<span class="number">8</span>] = &#123;<span class="number">1.0</span>,<span class="number">0.0</span>,<span class="number">0.0</span>,<span class="number">1.0</span>,<span class="number">1.0</span>,<span class="number">1.0</span>,<span class="number">1.0</span>,<span class="number">1.0</span>&#125;;</span><br><span class="line">    <span class="built_in">CGFloat</span> locations[<span class="number">2</span>] = &#123;<span class="number">0.0</span>,<span class="number">1.0</span>&#125;;</span><br><span class="line">    </span><br><span class="line">    <span class="built_in">CGGradientRef</span> gradient=<span class="built_in">CGGradientCreateWithColorComponents</span>(colorSpace, components, locations, <span class="number">2</span>);</span><br><span class="line">    <span class="comment">//3.渐变区域裁剪</span></span><br><span class="line">    <span class="comment">//CGContextClipToRect(context, CGRectMake(0, 360, 200, 100));</span></span><br><span class="line">    <span class="built_in">CGRect</span> rects[<span class="number">5</span>] = &#123;<span class="built_in">CGRectMake</span>(<span class="number">0</span>, <span class="number">0</span>, <span class="number">100</span>, <span class="number">100</span>),<span class="built_in">CGRectMake</span>(<span class="number">100</span>, <span class="number">100</span>, <span class="number">100</span>, <span class="number">100</span>),<span class="built_in">CGRectMake</span>(<span class="number">200</span>, <span class="number">0</span>, <span class="number">100</span>, <span class="number">100</span>),<span class="built_in">CGRectMake</span>(<span class="number">0</span>, <span class="number">200</span>, <span class="number">100</span>, <span class="number">100</span>),<span class="built_in">CGRectMake</span>(<span class="number">200</span>, <span class="number">200</span>, <span class="number">100</span>, <span class="number">100</span>)&#125;;</span><br><span class="line">    <span class="built_in">CGContextClipToRects</span>(context,rects,<span class="number">5</span>);</span><br><span class="line">    <span class="comment">//4.绘制渐变</span></span><br><span class="line">    <span class="built_in">CGContextDrawLinearGradient</span>(context, gradient, <span class="built_in">CGPointMake</span>(<span class="number">0.0</span>, <span class="number">0.0</span>), <span class="built_in">CGPointMake</span>(<span class="number">370</span>, <span class="number">460.0</span>), kCGGradientDrawsAfterEndLocation);</span><br><span class="line">    <span class="comment">//5.释放对象</span></span><br><span class="line">    <span class="built_in">CGColorSpaceRelease</span>(colorSpace);</span><br><span class="line">    <span class="built_in">CGGradientRelease</span>(gradient);</span><br><span class="line">&#125;</span><br><span class="line"></span><br><span class="line"><span class="meta">#<span class="keyword">pragma</span> mark 径向渐变</span></span><br><span class="line">-(<span class="type">void</span>)drawGradient2</span><br><span class="line">&#123;</span><br><span class="line">    <span class="built_in">CGContextRef</span> context = <span class="built_in">UIGraphicsGetCurrentContext</span>();</span><br><span class="line">    <span class="built_in">CGColorSpaceRef</span> colorSpace = <span class="built_in">CGColorSpaceCreateDeviceRGB</span>();</span><br><span class="line">    <span class="built_in">CGFloat</span> components[<span class="number">8</span>] = &#123;<span class="number">1.0</span>,<span class="number">0.0</span>,<span class="number">0.0</span>,<span class="number">1.0</span>,<span class="number">1.0</span>,<span class="number">1.0</span>,<span class="number">1.0</span>,<span class="number">1.0</span>&#125;;</span><br><span class="line">    <span class="built_in">CGFloat</span> locations[<span class="number">2</span>] = &#123;<span class="number">0.3</span>,<span class="number">1.0</span>&#125;;</span><br><span class="line">    <span class="built_in">CGGradientRef</span> gradient=<span class="built_in">CGGradientCreateWithColorComponents</span>(colorSpace, components, locations, <span class="number">2</span>);</span><br><span class="line">    </span><br><span class="line">    <span class="built_in">CGPoint</span> statCenter=<span class="built_in">CGPointMake</span>(<span class="number">160</span>, <span class="number">230</span>);   <span class="comment">//起始中心点</span></span><br><span class="line">    <span class="built_in">CGFloat</span> startRadius=<span class="number">10</span>;                     <span class="comment">//起始半径 指定为0  从圆心渐变  否则  中心位置不渐变</span></span><br><span class="line">    <span class="built_in">CGPoint</span> endCenter=<span class="built_in">CGPointMake</span>(<span class="number">160</span>, <span class="number">230</span>);    <span class="comment">//结束中心点（通常与起始专心点重合）</span></span><br><span class="line">    <span class="built_in">CGFloat</span> endRadius=<span class="number">150</span>;                      <span class="comment">//结束半径</span></span><br><span class="line">    <span class="built_in">CGContextDrawRadialGradient</span>(context, gradient,statCenter,startRadius,endCenter,endRadius,kCGGradientDrawsAfterEndLocation);</span><br><span class="line">    <span class="comment">//释放对象</span></span><br><span class="line">    <span class="built_in">CGColorSpaceRelease</span>(colorSpace);</span><br><span class="line">    <span class="built_in">CGGradientRelease</span>(gradient);</span><br><span class="line">&#125;</span><br></pre></td></tr></table></figure></div></article><div class="post-copyright"><div class="post-copyright__author"><span class="post-copyright-meta">文章作者: </span><span class="post-copyright-info"><a href="mailto:undefined">kyren</a></span></div><div class="post-copyright__type"><span class="post-copyright-meta">文章链接: </span><span class="post-copyright-info"><a href="http://huluo666.gitee.io/2016/04/06/颜色渐变 CAGradientLayer/">http://huluo666.gitee.io/2016/04/06/颜色渐变 CAGradientLayer/</a></span></div><div class="post-copyright__notice"><span class="post-copyright-meta">版权声明: </span><span class="post-copyright-info">本博客所有文章除特别声明外，均采用 <a target="_blank" rel="noopener" href="https://creativecommons.org/licenses/by-nc-sa/4.0/">CC BY-NC-SA 4.0</a> 许可协议。转载请注明来自 <a href="http://huluo666.gitee.io">Kyren's Blog</a>！</span></div></div><div class="post-meta__tag-list"><a class="post-meta__tags" href="/tags/iOS-%E5%8A%A8%E7%94%BB/">iOS,动画</a></div><nav id="pagination"><div class="prev-post pull-left"><a href="/2016/04/06/iOS%E7%BB%98%E5%9B%BE%E4%B8%8E%E5%8A%A8%E7%94%BB%E7%B3%BB%E5%88%97%20Core%20Graphics%E4%B8%8EQuartz%202D%EF%BC%88%E4%B8%80%EF%BC%89/"><i class="fa fa-chevron-left">  </i><span>iOS绘图与动画系列 Core Graphics与Quartz 2D（一）</span></a></div><div class="next-post pull-right"><a href="/2016/04/06/Mac%E7%8E%AF%E5%A2%83%E6%90%AD%E5%BB%BANuclide%E5%AE%89%E8%A3%85%E4%B8%8E%E9%85%8D%E7%BD%AE/"><span>学习React Native:Mac环境搭建Nuclide安装与配置</span><i class="fa fa-chevron-right"></i></a></div></nav></div></div><footer><div class="layout" id="footer"><div class="copyright">&copy;2022 By kyren</div><div class="framework-info"><span>驱动 - </span><a target="_blank" rel="noopener" href="http://hexo.io"><span>Hexo</span></a><span class="footer-separator">|</span><span>主题 - </span><a target="_blank" rel="noopener" href="https://github.com/Molunerfinn/hexo-theme-melody"><span>Melody</span></a></div><div class="footer_custom_text">hitokoto</div><div class="busuanzi"><script async src="//busuanzi.ibruce.info/busuanzi/2.3/busuanzi.pure.mini.js"></script><span id="busuanzi_container_page_pv"><i class="fa fa-file"></i><span id="busuanzi_value_page_pv"></span><span></span></span></div></div></footer><i class="fa fa-arrow-up" id="go-up" aria-hidden="true"></i><script src="https://cdn.jsdelivr.net/npm/animejs@latest/lib/anime.min.js"></script><script src="https://cdn.jsdelivr.net/npm/jquery@latest/dist/jquery.min.js"></script><script src="https://cdn.jsdelivr.net/npm/@fancyapps/fancybox@latest/dist/jquery.fancybox.min.js"></script><script src="https://cdn.jsdelivr.net/npm/velocity-animate@latest/velocity.min.js"></script><script src="https://cdn.jsdelivr.net/npm/velocity-ui-pack@latest/velocity.ui.min.js"></script><script src="/js/utils.js?version=1.9.0"></script><script src="/js/fancybox.js?version=1.9.0"></script><script src="/js/sidebar.js?version=1.9.0"></script><script src="/js/copy.js?version=1.9.0"></script><script src="/js/fireworks.js?version=1.9.0"></script><script src="/js/transition.js?version=1.9.0"></script><script src="/js/scroll.js?version=1.9.0"></script><script src="/js/head.js?version=1.9.0"></script><script src="/js/search/local-search.js"></script><script>if(/Android|webOS|iPhone|iPod|iPad|BlackBerry/i.test(navigator.userAgent)) {
  $('#nav').addClass('is-mobile')
  $('footer').addClass('is-mobile')
  $('#top-container').addClass('is-mobile')
}</script><div class="search-dialog" id="local-search"><div class="search-dialog__title" id="local-search-title">本地搜索</div><div id="local-input-panel"><div id="local-search-input"><div class="local-search-box"><input class="local-search-box--input" placeholder="搜索文章"></div></div></div><hr><div id="local-search-results"><div id="local-hits"></div><div id="local-stats"><div class="local-search-stats__hr" id="hr"><span>由</span> <a target="_blank" rel="noopener" href="https://github.com/wzpan/hexo-generator-search" style="color:#49B1F5;">hexo-generator-search</a>
 <span>提供支持</span></div></div></div><span class="search-close-button"><i class="fa fa-times"></i></span></div><div class="search-mask"></div></body></html>